Welcome to Phuntasy Productions!

Independent studio by Christian Schuster, combining atmospheric game and asset development with expressive music production. The focus is on mood, clarity of craft, and worlds that feel good to spend time in—whether you are playing, listening, or building on top of the work.

What we focus on

Phuntasy Productions is Christian Schuster’s umbrella for Unity tools on the Asset Store, playable Unity experiments (often on itch.io), and a long-running electronic music catalog. Store pages, demos, and streaming links are grouped further down this page.

  • Unity physics extensions — Editor-ready C# that addresses nested 3D rigidbody behaviour. Walk Inside Rigidbody supports rigidbody player controllers inside or on another rigidbody—artificial gravity and inertia dampeners for vehicles from small platforms to large craft. Rigidbody Parenting makes child rigidbodies simulate fully relative to a parent so they inherit the parent’s motion and keep their own. Source is included as readable code with comments; day-to-day support questions go through Discord (linked beside this column).
  • Indie game prototypes — Early Unity builds you can try in the browser or on PC where noted—such as Join The Space Exploration Fleet!, a space-sim direction with direct engine control, six degrees of freedom, sensors, and ship systems still in active development.
  • Electronic music — Writing and production since the 1990s (first albums on hardware like a Technics keyboard and Atari ST sequencer; later work in Reason), with archival releases and the ongoing Drop Array EDM/breakbeat series on Spotify, YouTube, and related playlists—club‑oriented tracks with rave and breakbeat roots.

Community & social

Quick ways to follow the studio, support the work, or ask a question. The most current updates are on Discord; the Facebook page is rarely updated. Plain links only—you leave this site when you open them, and each service applies its own terms and storage policies.

All links lead to external websites.